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Zero-K: Client/server maintenance update 10 Oct 2018

We’ve applied some updates to the client and software server. This included an update to the Steamworks libraries, which may be followed by the Steam Overlay being restored in the near future.

Other fixes and new features:

  • Players can receive more than one extra commander if team player counts are sufficiently lopsided
  • Allow restricting rooms by rank
  • Unlocks page properly displays remaining donation (“kudos”) points
  • Fixed donor badges showing for some non-donors
  • Fixed campaign commander losing levels
  • Fixed Steam popup for non-Steam players sometimes being partly offscreen
  • Added/updated some help menu links
  • Don’t prompt for crash report after killing game’s process
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BA: BA version 10.12 is out!

We’ve improved the newly created AI: DAI.
Units now continuously aim and wont lag behind, 2018 is here after all!
And more options added to the in-game options window, like resolution, window position, camera smoothing, tree wind, and more.
When tracking a player’s camera… your view/radar will be equal to what that player is seeing.
Our engine replacement trees can now catch fire and propagate it to their neighbors. To bad not much maps use engine trees.
We also bring lots of fixes and feature/code cleanup too.

We removed support for older engines to offer a consistent experience and balance. Unfortunately MacOSX users can’t run these newer engines. At least until SpringRTS Engine version 105 comes out which probably brings support back, but that will take a while.

Thank you for testing!

Download BA 10.12

(This goes to lobby download. If you already have that, download via lobby or use this link)

Full Changelog

The post BA version 10.12 is out! appeared first on Balanced Annihilation.

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