It appears that BA now has a “Chicken” mutator tailored specifically to BA’s gameplay style. Here is what “TheFatController” had to say about it (post taken from THIS thread),
Introducing a new Chicken Defense mutator for Balanced Annihilation.
I am aware there is already a mutator called Balanced Annihilation V6.31 with added Chickens from Complete Annihilation r2139 however I didn’t find this very playable in BA mainly due to the original Chicken Defense being tailored to CA’s different style of economy and play.
This version has been reworked to be friendly to Balanced Annihilation, which has involved changing the way spawns work, changing the stats of chickens and adding my own personal touches, improvements and bug fixes.
Brief changelog:
- Each burrow now spawns its own squad which could make up a mixture of all types of chicken under the current tech level.
- Chickens now go after a variety of targets at once rather than each wave attacking one location
- Burrows do not always instantly respawn but they respawn faster if you kill them
- Burrows can spawn turrets early on if players are aggressive
- Killing a burrow kills all its connected turrets
- Dgun, Comblast, Krogblast & Krogkick no longer instantly kill the queen.
- The queen now rampages more and on normal and hard spawns waves of chickens.
- Do not expect to beat “Normal” or “Hard” on your first try, Easy should be fun to play for small games.
- Grace Period can be changed via mod options (30 minutes greenfields chickens anyone??:P)
- Removed Eggs mode for now.
- Plus many more changes?!
You can download it here:
BAChickensBETA(BA631).sdz 9.36mb
or here: http://spring.jobjol.nl/show_file.php?id=1250
You must also have BA 6.31 for this mutator to work!
You can get the original Chicken Defense here:
http://trac.caspring.org/wiki/CaUpdater – full credit to the Complete Annihilation team for the original version.
Feel free to make suggestions and comments on the gameplay. I’m not entertaining any mod drama and wont even read twenty page long posts about licensing.