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Archive for March, 2009

Missions have arrived!

March 26th, 2009 by Forboding Angel
Missions have arrived!

Spring Engine’s single player experience has been newly jumpstarted by the release of a new tool, Mission Editor, and updates to SpringDownloader and TASClient, which have opened up a colossal number of possibilities for players and developers alike.

Spring: 1944 Operation Luettich (v1.01) has been released!

March 24th, 2009 by Forboding Angel
Spring: 1944 Operation Luettich (v1.01) has been released!

Don’t mind the 0.92, that’ll be fixed. Highlights of this new build include PLANES, DEPLOYMENT, and many bugfixes.

Conquest of Paradise

March 23rd, 2009 by Forboding Angel
Conquest of Paradise

16*16, for 4v4, kbots recommended. Heightmap made purely with world machine 2. Textured with WICed. Screenies: Maplink: http://spring.jobjol.nl/show_file.php?id=1840

Evolution RTS v1.08 Released!

March 21st, 2009 by Forboding Angel
Evolution RTS v1.08 Released!

This release is fairly major. The side specific defenses have diverged a bit. Two new units, some balance fixes, some new sounds, all kinds of good stuff! Get it while it’s hot! The changelog is available here: http://my-trac.assembla.com/evolutionrts/timeline It can be downloaded here: http://evolutionrts.info/evolutionpatches/

P.U.R.E. RC5 Release

March 20th, 2009 by Forboding Angel
P.U.R.E. RC5 Release

If you’re new to the world of P.U.R.E., here’s the scoop: it’s a game about giant robots and human beings fighting each other on planets in the far future. It features giant armies, a fast-paced gameplay, and awesome super-weapons. If you’ve tried previous versions, you are in for a treat! New improvements and features include: [...]

Techwars Trailer

March 12th, 2009 by Forboding Angel
Techwars Trailer

Lordlemmi has released a trailer for his upcoming mod, [TechWars] . Formerly known as LLTA, Techwars is a mod about “advance playing, New tech levels, New Units/Buildings, New Effects, New Textures, and New Gamemodes.” It includes many old favorites third-party units from UnitUniverse, and we are assured that the mod’s balance will be very sound [...]

Spring applied for GSoC 2009

March 12th, 2009 by Forboding Angel
Spring applied for GSoC 2009

Spring applied for participation in the Google summer of code 2009 as a mentoring organisation. We hope to get some projects for improving spring, and to attract new developers, because you can never have enough of them. If you know some C++ and want to see spring imrpoving, please participate. Also ask your friends, colleagues, [...]

Eye Of Horus v2

March 12th, 2009 by Forboding Angel
Eye Of Horus v2

Here’s Eye_Of_Horus_v2 Older version: viewtopic.php?f=13&t=16648 *Changelog* – “Iterated” to be more straightforward 3v3+ map – Improved and symmetrical heightmap – New metalmap layout – Better Startpositions – No more water pools – 4 geospots – Increased metal income from 2.1 to 2.2 / sec Download and screens here : http://spring.jobjol.nl/show_file.php?id=1820

Kernel Panic 3.2 is out!

March 12th, 2009 by zwzsg
Kernel Panic 3.2 is out!

Kernel Panic 3.2 is out! http://jobjol.nl/1683 – Complete Installer http://jobjol.nl/1684 – Zipped Mod, Maps, and Launcher http://jobjol.nl/1685 – Just the .sd7 Changelog: This release didn’t touch the balance, instead it focused on: Polishing the Gui & Interface: – You get a brand new tooltip, removing info irrelevant for KP, such as metal & energy and [...]

P.U.R.E. RC4 Release

March 9th, 2009 by Forboding Angel
P.U.R.E. RC4 Release

After many months of refinement and hard work, P.U.R.E. has finally crossed the threshold- Release Candidate 4 is gold! Come get some robot-stomping action! P.U.R.E. RC4 is the latest installment of our game, and we hope everybody enjoys it! Here are the major features of the game, for newcomers: Giant battles between two unique factions. [...]