Archive for March, 2009
March 26th, 2009 by Forboding Angel
 | Spring Engine’s single player experience has been newly jumpstarted by the release of a new tool, Mission Editor, and updates to SpringDownloader and TASClient, which have opened up a colossal number of possibilities for players and developers alike.
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March 24th, 2009 by Forboding Angel
 | Don’t mind the 0.92, that’ll be fixed. Highlights of this new build include PLANES, DEPLOYMENT, and many bugfixes.
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March 23rd, 2009 by Forboding Angel
 | 16*16, for 4v4, kbots recommended. Heightmap made purely with world machine 2. Textured with WICed. Screenies: Maplink: http://spring.jobjol.nl/show_file.php?id=1840
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March 21st, 2009 by Forboding Angel
 | This release is fairly major. The side specific defenses have diverged a bit. Two new units, some balance fixes, some new sounds, all kinds of good stuff! Get it while it’s hot! The changelog is available here: http://my-trac.assembla.com/evolutionrts/timeline It can be downloaded here: http://evolutionrts.info/evolutionpatches/
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March 20th, 2009 by Forboding Angel
 | If you’re new to the world of P.U.R.E., here’s the scoop: it’s a game about giant robots and human beings fighting each other on planets in the far future. It features giant armies, a fast-paced gameplay, and awesome super-weapons. If you’ve tried previous versions, you are in for a treat! New improvements and features include: [...]
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March 12th, 2009 by Forboding Angel
 | Lordlemmi has released a trailer for his upcoming mod, [TechWars] . Formerly known as LLTA, Techwars is a mod about “advance playing, New tech levels, New Units/Buildings, New Effects, New Textures, and New Gamemodes.” It includes many old favorites third-party units from UnitUniverse, and we are assured that the mod’s balance will be very sound [...]
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March 12th, 2009 by Forboding Angel
 | Spring applied for participation in the Google summer of code 2009 as a mentoring organisation. We hope to get some projects for improving spring, and to attract new developers, because you can never have enough of them. If you know some C++ and want to see spring imrpoving, please participate. Also ask your friends, colleagues, [...]
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March 12th, 2009 by Forboding Angel
 | Here’s Eye_Of_Horus_v2 Older version: viewtopic.php?f=13&t=16648 *Changelog* – “Iterated” to be more straightforward 3v3+ map – Improved and symmetrical heightmap – New metalmap layout – Better Startpositions – No more water pools – 4 geospots – Increased metal income from 2.1 to 2.2 / sec Download and screens here : http://spring.jobjol.nl/show_file.php?id=1820
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March 12th, 2009 by zwzsg
 | Kernel Panic 3.2 is out! http://jobjol.nl/1683 – Complete Installer http://jobjol.nl/1684 – Zipped Mod, Maps, and Launcher http://jobjol.nl/1685 – Just the .sd7 Changelog: This release didn’t touch the balance, instead it focused on: Polishing the Gui & Interface: – You get a brand new tooltip, removing info irrelevant for KP, such as metal & energy and [...]
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March 9th, 2009 by Forboding Angel
 | After many months of refinement and hard work, P.U.R.E. has finally crossed the threshold- Release Candidate 4 is gold! Come get some robot-stomping action! P.U.R.E. RC4 is the latest installment of our game, and we hope everybody enjoys it! Here are the major features of the game, for newcomers: Giant battles between two unique factions. [...]
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