Archive for April, 2009
April 29th, 2009 by Forboding Angel
 | A widget similar to Auto Skirm in function and structure. It does 2 things: Raiders will move in a zig-zag when near enemies to try and avoid their shots. Raiders will circle around enemy units if close enough to fire. They only do this if they have an attack, fight or patrol command which makes [...]
|
April 29th, 2009 by Forboding Angel
 | Here’s a new map! Escarpment version 2 with features 12×16 Escarpment-v2 made by SirArtturi. Optimal for 6 to 10 players. Features by smoth and LathanStanley. It’s quite pretty, but im not sure about the gameplay… Give ur opinion! http://spring.jobjol.nl/show_file.php?id=2006
|
April 29th, 2009 by Forboding Angel
 | Game goes like this: Three mobile units. Rock, paper, scissors. Their interactions are fairly predictable. Note that the counters are “soft”, so all of them can be reversed given large enough numbers or fast enough micro. Each of them takes 10 seconds to build. Two stationary units. Fac – builds rock, paper, or scissors. You [...]
|
April 21st, 2009 by Forboding Angel
 | Here’s my attempt at a bot/veh hybrid map, trying for something a bit more interesting than just randomly throwing in hills , 5v5, 16×16. http://spring.jobjol.nl/show_file.php?id=1989
|
April 21st, 2009 by Forboding Angel
 | A 32*32 water map for 32way ffa or teams of your choice: All units pass shallows. No metal in sea. Hovers pass nearly everywhere. Home mexes are worth more than expansions (by 20%) Expansion is still essential for winning. Made with World machine 1.25 standard and 2.1 basic Textured with WICed. Forgive the bad texture [...]
|
April 20th, 2009 by Forboding Angel
 | Major gameplay changes * shields now share their charge – if they overlap, including mobile shields * crawler bombs and flea now auto burrow when idle. (Becoming stealth/cloaked). Crawling bombs effectively become bigger mines and fleas dragon eyes. * all units exit factories instantly – reducing capital investment you need to spam small units. They [...]
|
April 12th, 2009 by Forboding Angel
 | Title says it all. The plains have some light fog on them, but don’t let that deter you, it isn’t much of a liability. Click the images to download.
|
April 12th, 2009 by Forboding Angel
 | http://spring.jobjol.nl/show_file.php?id=1949 http://spring.jobjol.nl/show_file.php?id=1949 http://spring.jobjol.nl/show_file.php?id=1949 overview (also pictured: /shadows bug in corners) height variation metal kbot f4 vehicle f4 OFFICIAL SCREENIES:
|
April 12th, 2009 by Forboding Angel
 | Download Here Full installer contains 2 single-player Missions, including a tutorial, Space Chicken SP mode, 3 new multiplayer maps, and a host of other things like that. The “bare bones” release includes the Space Chickens for P.U.R.E., all of the new maps, etc., and is just missing the game launcher and SP missions. If you [...]
|
April 2nd, 2009 by Forboding Angel
 | Well, I know it has been a long wait but there are large lists of new stuff to go through. First, there is no changelog, just the changelogs within later test versions are pages long. So sorry, but no changelog. The current unit guide is obsolete, I have to write a new one up. Some [...]
|
|
|