Game goes like this:
Three mobile units. Rock, paper, scissors. Their interactions are fairly predictable. Note that the counters are “soft”, so all of them can be reversed given large enough numbers or fast enough micro. Each of them takes 10 seconds to build.
Two stationary units. Fac – builds rock, paper, or scissors. You only get one. Anni2 – fires absurdly powerful death rays for 1000 metal each. You only get one. These are the most effective way to deal with enemy facs, which are otherwise very time consuming to kill. They will bring a fac to about 50-100hp with a good shot, or utterly annihilate loads of units (just take care you don’t devalue your own stock too much…)
Here’s where life gets interesting:
The cost of rock, paper, or scissors adjusts based on player demand. If lots of people are building rocks, rocks become more expensive to buy and existing rocks become more valuable. Conversely, if nobody is building rocks, after 20 seconds the cost of rocks (and value of all existing rocks) begins to slowly drop, down to zero. Also, as rocks are sold or destroyed, the other rocks become less valuable.
You can sell any of your mobile units at any time for 90% of current value. Damaged units are worth less.
There is no resource gathering, metal making, farming or anything of the like. You make money by selling units for a profit – the more units you sell at once, the higher your profit margin. It is possible to make a profit by ‘investing’ in a particular unit type, but this obviously leaves your armed forces somewhat unbalanced. Building one of each unit type will give you a well rounded army, but will quickly drop the value of units depending on timing, player investments, and battle outcomes.
April 30, 2009 at 4:03 pm
The link doesn’t work, but it sounds like a creative use of spring, rather than robots+factories
May 7, 2009 at 2:26 am
Great concept, will give it a go.
June 8, 2009 at 2:01 pm
Hi
I’m the guy who made Kapital…I took it down while I work on the next version, which should be along fairly soon (a week or so).