Archive for June, 2009
June 29th, 2009 by Forboding Angel
 | Thanks to Very Bad Soldier, we now have a lua widget database available here at springinfo. This is possibly one of the best things I have seen in a while as normally when looking for widgets it would require you to go to jobjol and try to get lucky, or you could use the springdownloader [...]
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June 23rd, 2009 by Auswaschbar
 | Nothing extraordinary, just a few bugfixes:
fixed wrong AI startpositions and the game not starting with AIsfixed a few problems with datadirs on windows, it works now when installed to a read-only location
Downloads are on the download page:
http://s…
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June 22nd, 2009 by Forboding Angel
 | Download here: http://www.wolfegames.com Features of the free Demo: 1. 3 single-player missions, on cool, original maps with hundreds of interactive objects. 2. Unlimited Skirmish vs. all three factions. No buggy AIs are required, no complex setup- just start playing. 3. Fully playable online. Paying customers and Demo customers can all play together, and we have [...]
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June 18th, 2009 by Tom Nowell
 | The spring engine has a feature called strategic zoom, which was blatantly copied from the supreme commander previews. Some people have found a useful way of using this to show full length games in a matter of minutes!! Under the moniker of dot wars xtaboi, Noruas and others have been recording videos of entire games [...]
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June 14th, 2009 by Auswaschbar
 | Not much to say here, just the changelog
fix microlags and increased CPU usage for dedicated serverfix the game ending when playing with AIsvarious AI-interface and AI-related fixesfallback to Lua for unhandled actionsfixed exploit where spectator co…
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June 8th, 2009 by Nemo
 | The latest version of Spring: 1944 is now up for release! Click the above image to go to our downloads page.
This is not a major version change (hence still in the "L" series), but we’ve made loads of important improvements nonetheless. N…
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June 8th, 2009 by Forboding Angel
 | The latest version of Spring: 1944 is now up for release! Click the above image to go to our downloads page. This is not a major version change (hence still in the “L” series), but we’ve made loads of important improvements nonetheless. Next version, the “M” series, will include navies! Full changelog from Luettich (v1.01) [...]
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June 5th, 2009 by Forboding Angel
 | New Mod Option: Communism Mode! by Licho Mex output is shared equally among teammates. A player’s energy excessing 80% of his storage will be overdriven in the shared mexes. Find it under Experimental Settings. New Mod Option: Shuffle Start Points by CarRepairer Off – Do nothing. Within Boxes – Shuffle start positions within each team’s [...]
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June 4th, 2009 by luckywaldo7
 | New Mod Option: Communism Mode! by Licho
Mex output is shared equally among teammates. A player’s energy excessing 80% of his storage will be overdriven in the shared mexes.
Find it under Experimental Settings.
New Mod Option: Shuffle Start Points…
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June 4th, 2009 by Forboding Angel
 | The SpringZine team is at it again, bringing you the May edition! Check it out! Download it here Get all of the full editions at http://www.Springzine.net
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