Archive for July, 2009
July 29th, 2009 by Nixa
 | Hi folks, it’s been a while since I last created a map but here’s my latest I’ve just finished – Coastlines Dry and Coastlines for NOTA (still Beta) It’s a 20 x 14, and a rather busy map. Ideally played 6v6 – 8v8, the majority of players start on the front lines. Bots and vehicles [...]
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July 24th, 2009 by Forboding Angel
 | Fairly long and boring video of KP 3.5. It’s just four AI battling themselves, with the actionfinder.lua widget placing the camera: – Thanks to KDR_11k’s Lua AI gadget, the game plays by itself. – Thanks to xyz’s widget, even the camera places itself!
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July 23rd, 2009 by Beherith
 | Hi folks, back with a new map. This time its a 20*12 sized land map, for 10-16 players. Although its best played with 16 players. There is no typemap, and kbots and vehicles seem equally viable on all parts of the map. Made with the usual world machine+wiced combo. Enjoy! Maplink: http://spring.jobjol.nl/show_file.php?id=2155 Screenies:
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July 22nd, 2009 by satirik
 | Changelog : New 3D minimap preview (Click on the minimap to show it). Main panels are dockable (locked by default, you can unlock or reset them in the options). Relay host : you can now host behind a firewall just by transparently controling an autohost. Map downloading is now showed under the minimap when joining [...]
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July 22nd, 2009 by zwzsg
 | Kernel Panic 3.5 released: – The two new game modes, “Save our Mem” and “Color Wars”, have been improved, on both the technical front and the gameplay front. – The hacker build anims are back! (requires unit reflectivity to be ticked on) To celebrate, I made a new video: Here’s some highlights on recent K.P. [...]
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