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Balanced Annihilation V7.02

| 2 Comments

Changelog 7.01 –> 7.02:
- Fixed an issue with the prevent draw gadget.
- Prevent Draw mode no longer on by default.
- Added a new patch to the load hax gadget.
- Fixed no wrecks mode to use a whitelist for walls rather than a blacklist for wreck names.
- Imported jk’s updated otatextures from CA where applicable.

- Added More Sounds widget (default on).
- Rolled back Take Remind widget due to reports of bugs.

- Improved commander laser aim script a little more.

- Juno explosion effect size decreased a bit.
- Core Exploiter metal extraction raised to equal mex, metalcost (188->220).
- Core Moho Exploiter metal extraction raised to equal moho mine.
- Arm Twilight metal extraction raised to equal mex, metalcost (159->190), minCloakDistance (48->66), energyUse(5->3), cloakCost(10->12).

- Core Wolverine AOE increased (88->113).
- Arm Shellshocker AOE increased (80-105).

- Arm Dragon’s Claw HP increased (900->1200), closed damage reduction reduced 5%.
- Core Dragon’s Maw HP increased (1100->1450), closed damage reduction reduced 5%.

- Arm Banshee buildtime reduced (15%), damage to commanders raised (2->3).

- Added Decoy Commander to amphibious complex.
- Added minor energy generation to Can, Sumo, Juggernaut and Zeus (still all use significantly more to fire their weapons).

- Core Doomsday machine self destruct damage increased (1800->2400).

- Core Karganeth Removed BadTargetCategory=VTOL.
- Core Juggernaut sightdistance increased (720).
- Core Buzzsaw and Arm Vulcan turret rotation speed increased.

Download Balanced Annihilation V7.02
Also available via Spring Module Updater

Please report any bugs / feedback etc here.

Have fun!

2 Comments

  1. Where is the file?

  2. You can always get the latest via spring module updater. Apparently he changed the link.

    Changelog 7.03 –> 7.04 wrote:
    - Core Exploiter metal extraction fixed.
    - Updated Pause Screen widget.
    Changelog 7.02 –> 7.03 wrote:
    - Arm Twilight fixed metal extraction, buildtime reduced.
    - Core Exploiter buildtime reduced.
    - Load hax gadget should ignore loading your own units.
    - Reverted solar textures.
    - Minor tweak to Core Metal Extractor Script (thanks bartvbl).
    Changelog 7.01 –> 7.02 wrote:
    - Fixed an issue with the prevent draw gadget.
    - Prevent Draw mode no longer on by default.
    - Added a new patch to the load hax gadget.
    - Fixed no wrecks mode to use a whitelist for walls rather than a blacklist for wreck names.
    - Imported jk’s updated otatextures from CA where applicable.

    - Added More Sounds widget (default on).
    - Rolled back Take Remind widget due to reports of bugs.

    - Improved commander laser aim script a little more.

    - Juno explosion effect size decreased a bit.
    - Core Exploiter metal extraction raised to equal mex, metalcost (188->220).
    - Core Moho Exploiter metal extraction raised to equal moho mine.
    - Arm Twilight metal extraction raised to equal mex, metalcost (159->190), minCloakDistance (48->66), energyUse(5->3), cloakCost(10->12).

    - Core Wolverine AOE increased (88->113).
    - Arm Shellshocker AOE increased (80-105).

    - Arm Dragon’s Claw HP increased (900->1200), closed damage reduction reduced 5%.
    - Core Dragon’s Maw HP increased (1100->1450), closed damage reduction reduced 5%.

    - Arm Banshee buildtime reduced (15%), damage to commanders raised (2->3).

    - Added Decoy Commander to amphibious complex.
    - Added minor energy generation to Can, Sumo, Juggernaut and Zeus (still all use significantly more to fire their weapons).

    - Core Doomsday machine self destruct damage increased (1800->2400).

    - Core Karganeth Removed BadTargetCategory=VTOL.
    - Core Juggernaut sightdistance increased (720).
    - Core Buzzsaw and Arm Vulcan turret rotation speed increased.

    Hopefully all issues with the 7.01 release are now resolved…

    http://www.springfiles.com/show_file.php?id=2342

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