Archive for February, 2010
February 28th, 2010 by Tom Nowell
 | AI development under Visual Studio with the Spring Engine is good, but it has a few minor bumps to get over before you can run. Luckily I’ve just done that myself and I’m here to help! If you download the spring git repository, or the source tarball, you’ll notice there are no visual studio projects [...]
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February 22nd, 2010 by Tobi
 | In the last release some annoying bugs were present, so we decided to do a bugfix release. Unfortunately some of these were bugs in the simulation code, so we have to force this Spring 0.81.2 update to keep everyone in sync.
Changes in Spring 0.81.2…
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February 12th, 2010 by News RSS feed - Engines of War Game - Mod DB
 | As hoped, we’ve clobbered together a first playable version of the game since our last update. So of course we rounded up the whole team for a trial game!
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February 3rd, 2010 by Forboding Angel
 | My latest masterpiece Made for 2v2 or 3v3. I think that there are probably too many resources available for a good 1v1, but I could be wrong. Includes all of the map options that county crossing had. Fog, snow, wet, dry, inverted, etc etc. Enjoy! Download Here: http://evolutionrts.info/maps/Tale_of_Two_Hills-v01.sd7 http://www.springfiles.com/show_file.php?id=2486
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