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Zero-K: Zero-K v1.7.3.5

This version addresses a few problematic units, has further refinements to the commander income change, and includes engine-related fixes. Flea is more expensive, Shieldbots have been buffed, and players now have innate base income. Keeping up to date with the … Continued

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Zero-K: Zero-K v1.7.3.1

In this update we’ve taken a look at the economy, with an eye to getting more players through the early game and into the midgame. Several problematic units have also been tweaked and there are some superweapon changes for large … Continued

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