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Zero-K: Zero-K v1.7.3.5

This version addresses a few problematic units, has further refinements to the commander income change, and includes engine-related fixes. Flea is more expensive, Shieldbots have been buffed, and players now have innate base income. Keeping up to date with the … Continued

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Zero-K: Zero-K v1.7.3.1

In this update we’ve taken a look at the economy, with an eye to getting more players through the early game and into the midgame. Several problematic units have also been tweaked and there are some superweapon changes for large … Continued

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Zero-K: Zero-K v1.7.2.0 – Flea Nerf

After some much-needed life maintenance, the summer (or ‘????ns’) Zero-K development break is over. During the break we received a Hunter model and some much improved animations for the Cloakbots. The major changes of this version are to Flea, in … Continued

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Official: [misc] lobby server upgrade

today we upgraded uberserver to the current development version. When you notice a new problem, please leave a note here or report to the bug-tracker thanks! The forum post Upcoming lobby server updates contains more details.

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Zero-K: Matchmaker Maps Rotation

It’s time for a Matchmaker map pool rotation to introduce new maps (and give some old ones some love too). Removed from 1v1 pool: Shimmershore v1.0Zed 2.3Obsidian_1.5Comet Catcher Redux v3.1 Added to 1v1 pool: Something old: Into Battle v4Something new: … Continued

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