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Zero-K: Zero-K v1.7.7.8

To stick with the theme of crazy Defender changes we’ve cooked up something that few thought was even possible. Defender now has a reload bar. Trident is another benefactor of this change and its fancy new bar even convinced Angler … Continued

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Official: Engine Testing – 104.0-RC1

First release-candidate for 104.0! Major Changes since 103.0 Added LuaMenu GL3.0 set as the minimum required OpenGL version Improved memory management to allow multiple Spring.Reload() calls. A zillion bug fixes Changes in Detail:changelog.txt git diff last rc to HEAD DownloadSee … Continued

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Zero-K: Zero-K v1.5.5.0

The largest change in this version is internal: most of the internal filenames for units have been renamed. The files now follow a sensible system which will make them more approachable for developers. Anyone with local widgets or a non-Circuit … Continued

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Zero-K: May 1v1 Tournament now on the 27th

Due to caster availability the May 1v1 tournament has been pushed back a week. The start time is now 10AM UTC, Saturday 27th May. See the original thread for more information and to sign up. http://zero-k.info/Forum/NewPost?threadID=24075

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Zero-K: 1v1 Tournament May 20th 2017

The time has come for a 1v1 tournament. Aquanim is coordinating this tournament – direct any questions/requests there. The tournament is planned to take place at 10AM UTC, Saturday 20th May. Registration will be open up until 1 hour before … Continued

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