Spring Info

Community news for the Spring RTS Engine

April 6, 2010
by Tom Nowell
0 comments

Shard 0.21

Another update to Shard! Bugfixes, performance improvements, API additions and much more! New from 0.2RC1: EvoRTS overrides Ported kernel panic NTai config Support for The Cursed Empty overrides for S44 EvoRTS now has behaviours for rebuilding factories that have been destroyed, and making engineers throw up light defence towers when under fire Spacing code adjusted [...] Continue reading

March 26, 2010
by Tom Nowell
0 comments

Shard v0.1.2

A number of tweaks additions and changes to 0.1, and some extra support! game:FileExists() now works correctly game:SendToContent(string) added, communication with lua gadgets is now possible unit:MoveAndFire() added unit:Build now returns a boolean success if true, failure if false Taskqueue behaviour bugs squished with some idle builders A task queue can be a function now A task item in [...] Continue reading