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Zero-K: Benchmarking Required

It is nearing time to update the engine that runs Zero-K (the Spring Engine), but first we need to pin down the performance issues that affected many users when such an update was last attempted. To facilitate this we have … Continued

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Zero-K: 3v3 Tournament October 27th 2018

After the successful Renegade 3v3 tournament in August, _Shaman is bringing us yet another installment of the 3v3 series. This time in a spooky Halloween theme. The tourney will take place on Saturday, October 27 at 18:00 UTC. You can … Continued

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BA: BA version 10.12 is out!

We’ve improved the newly created AI: DAI. Units now continuously aim and wont lag behind, 2018 is here after all! And more options added to the in-game options window, like resolution, window position, camera smoothing, tree wind, and more. When … Continued

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Zero-K: Zero-K v1.6.9.0

With this update, the Cyclops will hopefully no longer dominate the 1v1 scene. We also have a sizable number of fixes and other improvements to go with it. Balance Replaced Cyclops’ combination cannon/slow beam with a single disruptor cannon This … Continued

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