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Zero-K: Zero-K v1.7.5.0 – New unit: Sparrow

This version contains a few oblique plane nerfs and a simple Raven nerf. The biggest such ‘nerf’ is a new scout plane, the Sparrow, that can be morphed from a Radar Tower. This new scouting option loosens the Plane Factory’s monopoly on effective scouting.

In other news, Scalpel can now kill Mace in two shots and a few campaign missions have been improved.

Balance

Added Sparrow, a light scout plane that is morphable from a Radar Tower.

  • Cost 120. Note that it costs 65 when morphed from a Radar Tower.
  • Speed 225
  • Health 400
  • LOS 950

Raven is slightly more expensive

  • Cost 300 -> 320

Scalpel now kills Mace in two shots.

  • Damage 622 -> 660

Blastwing can see further

  • LOS 380 -> 450

Interface

  • Added an option to control when wreckages and rocks are highlighted. The options are always, when reclaiming, or when constructors are selected, which is the new default.
  • Improved some depth of field details.

Campaign

  • Replaced planet Aspiris, the Tank Foundry mission, with a more interesting Tank Foundry mission.
  • Added Sparrow unlock to planet Cygnet, the Sling mission.
  • The patrolling units on Kirdipan, the terraform mission, no longer chase the players units.

Fixes

  • Fixed some bugs with heathbar LODing.
  • Clamp instead of block off-map commands. These commands should not normally be issuable, but when they are issued it is good to give players feedback.
  • Fixed units set to guard shields or cloakers ignoring custom formation orders.
  • Fixed a performance issue with lobby UI scaling and fullscreen switching.
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